A downloadable game for Windows, macOS, and Linux

In Armagetron Advanced, you ride a bizarre vehicle that can never stop and leaves a deadly trail behind. In the most basic game mode, you can only make sudden right angle turns and are trapped with others in an inescapable arena. The last survivor wins.

Focus is firmly on online play. Pick a server that sounds fun from the server browser, hop in, stay and play there for as long as you like with the same people. Online, you will find many variations of the core gameplay principle. There are other objectives than mere survival. In Fortress Mode, two teams face each other. Each team owns a Fortress Zone and needs to defend it while trying to conquer the enemy team's Fortress. In Sumo Mode, everyone needs to stay inside a shrinking circle to stay alive.

The game supports custom maps (sadly without an editor) and just about every gameplay variable can be tweaked to your, or more likely, the server owner's heart's content. Speed, map size, trail length and timeouts are just the start. Even the rigid right angle turn rule can be bent!

Armagetron Advanced is developed by a loose conglomerate of developers. The main project management happens at GitLab, socializing on the forums or discord.

Different versions are available for installation. The suffix-less version (armagetronad-*-32/64.zip) is the regular release version we generally recommend.

The -experimental versions are builds containing unfinished features. They should be usable, but far from flawless.

The -alpha, -beta and -rc versions are tests for upcoming release versions. -alpha builds come from the current development branch and contain our newest features and bugs. -beta builds are from stabilisation branches where we stop adding features and concentrate on eliminating bugs. Lastly, -rc builds are release candidates for final stabilisation. Install them if you want to help with testing.

Features:

  • Offline singleplayer against bots
  • Splitscreen multiplayer for up to four players
  • Online multiplayer for at least 16 players per server, servers can provide more slots
  • Four builtin game modes: Last Man Standing, Last Team Standing, Fortress and Sumo
  • Modded servers online also provide Racing, Capture the Flag and Mazes. And there is this one strange server with Rogue-ish RPG elements.
  • Customizable keyboard layout

Updated 1 day ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorArmagetron Advanced Development Team
Code licenseGNU General Public License v2.0 (GPL)
Average sessionA few minutes
LanguagesGerman, English
InputsKeyboard
AccessibilityConfigurable controls
MultiplayerLocal multiplayer, Server-based networked multiplayer, Ad-hoc networked multiplayer
Player count1 - 4
LinksSteam

Download

Download
armagetronad-windows-32.zip 3 MB
Version 0.2.9.2.3 11 days ago
Download
armagetronad-macos-x64-beta.zip 3 MB
Version 0.2.9.2.4_beta_z3016 1 day ago
Download
armagetronad-macos-x64-rc.zip 3 MB
Version 0.2.9.2.4_rc_z3016 1 day ago
Download
armagetronad-macos-x64.zip 2 MB
Version 0.2.9.2.3 11 days ago
Download
armagetronad-linux-64.zip 2 MB
Version 0.2.9.2.3 11 days ago
Download
armagetronad-linux-32.zip 2 MB
Version 0.2.9.2.3 11 days ago
Download
armagetronad-windows-32-rc.zip 3 MB
Version 0.2.9.2.4_rc_z3016 1 day ago
Download
armagetronad-linux-64-rc.zip 2 MB
Version 0.2.9.2.4_rc_z3016 1 day ago
Download
armagetronad-linux-32-rc.zip 3 MB
Version 0.2.9.2.4_rc_z3016 1 day ago
Download
armagetronad-macos-x64-alpha.zip 3 MB
Version 0.2.9.3_alpha_z3052 1 day ago
Download
armagetronad-macos-x64-experimental.zip 7 MB
Version 0.4.0_alpha_z5747 31 days ago
Download
armagetronad-windows-32-beta.zip 3 MB
Version 0.2.9.2.4_beta_z3016 1 day ago
Download
armagetronad-linux-64-beta.zip 2 MB
Version 0.2.9.2.4_beta_z3016 1 day ago
Download
armagetronad-linux-32-beta.zip 3 MB
Version 0.2.9.2.4_beta_z3016 1 day ago
Download
armagetronad-windows-32-alpha.zip 3 MB
Version 0.2.9.3_alpha_z3052 1 day ago
Download
armagetronad-linux-64-alpha.zip 2 MB
Version 0.2.9.3_alpha_z3052 1 day ago
Download
armagetronad-linux-32-alpha.zip 3 MB
Version 0.2.9.3_alpha_z3052 1 day ago
Download
armagetronad-windows-32-experimental.zip 8 MB
Version 0.4.0_alpha_z5747 31 days ago
Download
armagetronad-linux-64-experimental.zip 8 MB
Version 0.4.0_alpha_z5747 31 days ago
Download
armagetronad-linux-32-experimental.zip 8 MB
Version 0.4.0_alpha_z5747 31 days ago

Development log

Comments

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I can not start Armagetron Advanced.

I have no GLIBCXX.

Try running the AppRun script from the main directory, two levels up. It usually takes care of making the libraries we need loadable.

Though libstdc++ is not included, it’s a system level library. If AppRun does not work: What Linux version are you using, precisely? Maybe our build system is not compatible with it and needs an upgrade.

AppRun also not work.

I use MX-15 Debian Jessie 32 bit with Kernel 5.3.

Ah. Sorry. Jessie is not supported by our binary builds, they are all based on Ubuntu 16.04 which has slightly higher versions of all libraries. All our binaries are the same, you don’t have to bother with AppImage or ZeroInstall.

For the binary distributions that would work with Jessie, presumably (Flatpak and Steam, they bring their own libraries), we don’t do 32 bit builds.

Debian Stretch should work; at least, we have automated tests that ensure there are no fatal library incompatibilities like you encountered. You should upgrade anyway if you can, considering Jessie is out of security update support already. So that would be my recommendation.

The only other option would be to build from source. Here would be the docs for that: http://wiki.armagetronad.org/index.php?title=Linux_Development

I think a life without the game Armagetron Advanced is possible. ;-)

Yeah, probably :)

Can I just say I am extremely happy that I was able to sneakernet the latest version over to my Windows 98 machine and not only did the game run flawlessly but it even still supported LAN multiplayer?

(1 edit) (+1)

Oh! I’m suprised it still runs on Windows 98, that’s a platform that definitely fell out of the things we test with.

I'd be more surprised if you did still test against that old of a platform. :v

Will there be an OUYA port with game pad controller input support on Android 4.1 with OpenGL ES 2.0?

Sorry for the very late answer and sorry it has to be “no, very very probably not”. Porting to GLES would be one thing, but then also supporting a very outdated Android version just isn’t feasible.